3Ds Max for beginners.

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3Ds Max for beginners.

About Course

To learn a program like 3Ds Max, just watching a video is not enough, so at each stage of the course we will perform practical tasks. It is practice that will allow you to get comfortable with the program and move on to the next level of training!

What Will You Learn?

  • let's master the "3D foundation": navigation, basic commands, snaps, alignment, cloning, etc.
  • Let's deal with primitives (spline/polygon), modifiers, smoothing groups
  • Let's study the tools of spline and polygonal modeling
  • we will complete 10 practical tasks

Course Content

Introductory Lessons. A very important and integral part of the course!

  • View windows. Selecting objects. The first hotkeys”
  • Navigating the workspace
  • Practical task. Solving a Rubik’s Cube
  • Basic commands: move, clone, object snap
  • Introduction to 3D modeling. Objects and subobjects

Standard primitives (polygonal). Modifiers

Splines

Editable Poly Toolbox

A few more basic things

Polygonal modeling (low poly). Concrete Box

Polygonal modeling (low poly). Nicola Conti

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