
About Course
To learn a program like 3Ds Max, just watching a video is not enough, so at each stage of the course we will perform practical tasks. It is practice that will allow you to get comfortable with the program and move on to the next level of training!
Course Content
Introductory Lessons. A very important and integral part of the course!
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View windows. Selecting objects. The first hotkeys”
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Navigating the workspace
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Practical task. Solving a Rubik’s Cube
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Basic commands: move, clone, object snap
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Introduction to 3D modeling. Objects and subobjects
Standard primitives (polygonal). Modifiers
Splines
Editable Poly Toolbox
A few more basic things
Polygonal modeling (low poly). Concrete Box
Polygonal modeling (low poly). Nicola Conti
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